PSN down: PlayStation Network suffers major server outage across US and Europe
Gamers in the UK, Europe and the US seem to be the most affected by the outage.
Sony's PlayStation Network (PSN) has suffered a major server outage on Friday (17 November) causing widespread connectivity issues and leaving irked PlayStation 4 gamers in the US and Europe unable to log in to the online gaming service.
Many reported seeing Error Code CE-34861-2 that notes PSN or the game's server may be "temporarily unavailable."
The company confirmed the outage on its status page saying: "You may have some difficulty launching games, applications or online features. Our engineers are working to resolve the issue as soon as possible and we thank you for your patience."
According to its status page, multiple aspects of PSN were affected including account management, gaming and social, PlayStation Store, PlayStation Now, PlayStation Music and PlayStation Video.
Many users reported connectivity errors preventing them from logging into PSN, booting into games and accessing video services such as Netflix, Amazon Video and Hulu.
According to DownDetector.com, users in the UK, Europe and the US seem to be the most affected by the outage. However, other regions across the globe including parts of Latin America, Asia and the Middle East also appeared to be affected by the disruption.
At the time of publication, Sony's PSN Status page showed that all services are currently back up and running. The company did not specify the cause of the outage or how it was resolved.
However, many users are still reporting issues accessing various services.
The outage comes on the heels of another disruption last weekend that saw some PS4 users report issues logging into PSN and accessing Call of Duty: WW2 servers. Activision also confirmed the connectivity issues that left many frustrated CoD fans unable to play online.
Sledgehammer Games rolled out a number of fixes to address the server issues saying the problem was caused to an "extremely high volume of players connecting to our servers in a very short window".
"In response, we pushed a change enabling higher capability load balancers, resulting in improved live connectivity," the developer said.