Mass Effect Andromeda lead says it's been 'hard' to take criticism of BioWare's latest
BioWare's Ian Frazier speaks to IBTimes UK about negative feedback and fan interaction.
Mass Effect Andromeda was once a 'giant procedural game' reveals BioWare
BioWare lead designer Ian Frazier speaks to IBTimes UK about an early version of the sci-fi RPG.
Mass Effect Andromeda interview: How BioWare aimed to 'fulfill the promise of the original Mass Effect'
IBTimes UK sits down with lead designer Ian Frazier and art director Joel MacMillan.
Yooka-Laylee composer Grant Kirkhope on Playtonic Games making the 'Rare-vival' a reality
Legendary maestro opens up about Banjo-Kazooie successor's development and his new score.
Why 65daysofstatic's infinite No Man's Sky soundtrack is one they'll never truly hear
IBTimes UK discusses the innovative and adaptive video game score with band member Paul Wolinski.
Uncharted 4: How Naughty Dog uses nostalgia to inform Nathan Drake's greatest adventure
Rather than cynical manipulation, Naughty Dog uses nostalgia to inform its story.
Making Assassin's Creed Syndicate: Ubisoft Quebec on bringing history back to life
IBTimes UK interviews creative director Marc-Alexis Coté about Assassin's Creed Syndicate.
The making of Rise Of The Tomb Raider: Crystal Dynamics on continuing Lara Croft's journey
IBTimes UK speaks to the developers at Crystal Dynamics about Lara Croft's return.
Fallout 4's storytelling highlights Bethesda's greatest strength and biggest weakness
A look at Bethesda's two core storytelling techniques, and which is best suited to the Fallout series.
Best video game soundtracks of 2015: Assassin's Creed: Syndicate, The Witcher 3 and more
A run down of some of this year's best video game soundtracks.