Bioshock The Collection PS4 Xbox One
A screenshot from the remastered BioShock. 2K Games

2K Games has officially announced BioShock: The Collection on PS4, Xbox One and PC for release on 13 September in the US, 15 September in Australia and 16 September internationally. The compilation will include BioShock, BioShock 2, BioShock Infinite and each biit of single-player DLC, all remastered in 1080p, 60fps for modern hardware.

Official word of the collection's existence comes after a ratings boards in Brazil and the US leaked its existence in April and 2K's own website leaked it in June. The collection would be the first major release bearing the series' name since 2013's Infinite, and the first since Irrational Games (who created the series) was shut down and creator Ken Levine departed to develop a new project.

A director's commentary from Ken Levine and Shawn Robertson is also included with the original game. The multiplayer element of BioShock 2 has not made the transition to the remasters however. A press release detailed what to expect.

BioShock

  • The video series, "Director's Commentary: Imagining BioShock," featuring Ken Levine, creative director on BioShock and BioShock Infinite and Shawn Robertson, animation lead on BioShock and animation director on BioShock Infinite.
  • Museum of Orphaned Concepts: Walk through a Rapture-inspired virtual museum that gives you a behind-the-scenes look at discarded concepts that never made it into the original game.
  • Challenge Rooms: Outside the story of BioShock, tackle puzzles, splicers and Big Daddies. And achievements, of course.

BioShock 2 (Multiplayer not included)

  • Minerva's Den: A self-contained BioShock story, presenting a side of Rapture you've never seen before. Use expanded combat abilities with the experimental Ion Laser and chaotic Gravity Well Plasmid, unique to Minerva's Den, as you face off against the Lancer Big Daddy.
  • Protector Trials: Take control of an Alpha Series Big Daddy woken out of hibernation just before the events of BioShock 2.

BioShock Infinite

  • Burial at Sea - Episode 1 & 2 Add-On Packs: This major two-part DLC pack completes the BioShock trilogy by taking the series back to where it all began. Return to Rapture just before the events of the original BioShock!
  • Clash in the Clouds Add-On Pack: Face 60 waves of challenges across four additional maps for leaderboard glory and unlock areas to explore in The Columbian Archaeological Society hub museum.
  • Columbia's Finest Pack: Combines the contents of the Industrial Revolution Pack and the Upgrade Pack and includes 500 Silver Eagles, five Lock Picks, six unique Gear items, and two weapon upgrades: Comstock's China Broom Shotgun and Comstock's Eagle Eye Sniper Rifle.

In May 2015, following Irrational's closure, CEO of Take Two Interactive Stauss Zelnick spoke at the Technology, Media and Telecom Conference and reaffirmed the series' importance to the company that owns the IP, heavily implying that the series would continue.

"It's a really important intellectual property for the company," Zelnick said. "And while I don't have any announcements to make, yes, it's a really important franchise for us."

Irrational developed the original BioShock and Infinite, while the underrated BioShock 2 was developed primarily by 2K Marin. The beloved series hasn't yet lived up to that unforgettable original, with Infinite – as good as it is – disappointing some for not meeting the hype and the ambitions of its developers.

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