BioWare details its plan to address Mass Effect Andromeda animations and other bugs
'Though the game is now in your hands, it's really just the beginning,' BioWare's Aaryn Flynn wrote.
BioWare has outlined plans to address Mass Effect: Andromeda's technical and performance issues. Since its release in March, the highly-anticipated game has drawn a slew of complaints for various issues ranging from bizarre character animations to frame rate drops and multiplayer matchmaking.
Following last week's promise to update fans on how BioWare will support Andromeda following its release at the end of the March, general manager Aaryn Flynn said, "Though the game is now in your hands, it's really just the beginning.
"Since launch, our team has been poring over your comments and feedback, looking to discover what you like about the game, as well as areas we can evolve or improve," he wrote in a post on the Mass Effect website.
The developer plans to release a new patch on Thursday (6 April) that includes multiple bug fixes addressing issues such as crashes and performance.
Patch 1.05 will feature balance changes to single player and multiplayer, resolve issues with some saves not working properly and other improvements.
The update will add a much-requested change that lets players skip ahead when travelling between planets in the galaxy map.
The patch also addresses some of Andromeda's widely mocked animation problems including Ryder's movements when running in a zigzag pattern. Other changes include visually improving the eyes for both humans and Asari, improved lip-sync and facial acting during conversations, increases in the inventory limits and cheaper, more accessible Remnant Decryption keys.
"Over the next two months we'll be rolling out additional patches which go even deeper and look to improve several areas of the game," Flynn said. These include improvements to the character creator, characters' hair and general appearance, cinematic scenes and animations.
Flynn said the developer also plans to address fans' complaints over the lack of same-sex romances for Scott Ryder and work on "adjustments to conversations with Hainly Abrams," a transgender character in the game whose dialogue was widely criticised for being inauthentic.
"These upcoming patches will also address performance and stability issues. And we're looking at adding more cosmetic items to single player for free," Flynn added.
Over the next few months, BioWare aims to continue building on the APEX missions for multiplayer and add new maps, characters and weapons.
"On Thursday, we kick off the first of three new chapters centered around 'The Remnant Investigation'," Flynn said. "This is just a taste of what's in store as we continue to support Mass Effect: Andromeda... We're listening, and we're committed to partnering with you as we continue to explore the Andromeda galaxy together."
Here are the patch notes for Mass Effect: Andromeda's Patch 1.05:
- Improved tutorial placement
- Increased inventory limits
- Single player balance changes: Ammo crates, armour, weapons, nomad, profiles, attacks, and progression
- Multiplayer balance changes: Weapons, cover, and enemies
- Improved matchmaking and latency in multiplayer
- Added option to skip autopilot sequences in the galaxy map
- Decreased the cost of remnant decryption keys and made them more accessible at merchants
- Improved logic, timing, and continuity for relationships and story arcs
- Improved lip-sync and facial acting during some conversations, including localised VO
- Fixed an issue with Ryder's movements when running in a zigzag pattern
- Improved the appearance of eyes for human and Asari characters
- Fixed various collision issues
- Fixed bugs where music or VO wouldn't play or wasn't correct
- Fixed issue where global squad mate banter sometimes wasn't firing on UNCs
- Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
- Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
- Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
- Fixed issues related to some saves
- Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
- Streaming and stability improvements
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