PlayStation VR game Battlezone reveals 'explosive' dynamic campaign in new gameplay trailer
British games developer Rebellion has unveiled a new gameplay trailer for the upcoming VR remake of the gaming classic Battlezone. Best known for their flagship Sniper Elite games series, Rebellion's upcoming VR game is part of a multi-title revamp of the Battlezone franchise.
First announced at E3 2015, the Battlezone reboot will be among the first PlayStation VR games available for you to inaugurate your brand new PlayStation VR headset that's slated to launch in October.
Rebellion's Battlezone is a modern-day revamp of the classic Atari arcade game released in 1980.
Focusing on campaign mode, the new gameplay trailer gives us a glimpse of Battlezone's first-person interface and a completely overhauled cockpit, redesigned to take full advantage of the PlayStation VR's immersive virtual reality capabilities. Equipped with new panels and details, players will be able to observe their cockpit controls and keep track of their tank's radar, armour and more throughout the gameplay.
With a colourful polygonal aesthetic, the trailer highlights just how far Battlezone has come since those vector graphic days. The new trailer shows sweeping views of new levels Rebellion is working on, including a glowing industrial environment, a night-time arena, windswept ice wastes and an updated version of the "neon" level seen in the game's first trailer.
Game creators have also revealed that no two campaigns will play the same, thanks to its "dynamic campaign that blends procedural and randomized content". While there are set mission parameters and objectives for players to complete in Battlezone's campaign, the maps, missions and weapons available at your command will change radically with each attempt, essentially making it an "endlessly playable" treat that keeps gamers coming back for more.
According to Rebellion, the campaign map where you pick your next mission is structured across a series of interlocking "hexes" that need to be completed to progress to the epic finale.
"If you restart the campaign at any time, the hex map is re-generated procedurally, and dozens of environments, levels, and mission types are blended together in a different combination," Rebellion Creative Director and Co-founder Jason Kingsley wrote in a blog post. "So each hex is now completely different from what it was before!"
As you progress through the game, you can unlock more of the complete arsenal and increase the pool of weapons and special equipment you are offered with each playthrough.
"I think VR has an unfair reputation for just offering cool bitesize experiences, but we want to come out firing and deliver the kind of substantial content early adopters are crying out for," said Kingsley. "Obviously, we're hoping that Battlezone will be one of the first PlayStation VR games players buy, but we're also designing it to be the one they return to time and time again...once VR has taken over the world of course."
The new remake of Battlezone will launch first on PlayStation 4 before making its way to Steam for PC later.
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